[![License](//img.shields.io/badge/license-LGPL-blue.svg?style=flat)](https://www.gnu.org/licenses/lgpl-3.0.en.html#content) [![Clojars](//img.shields.io/badge/clojars-0.0.16-blue.svg?style=flat)](https://clojars.org/clojurefx/versions/0.0.16) [![Gratipay](//img.shields.io/gratipay/zilti.svg?style=flat)](//gratipay.com/zilti) [![Flattr this](//api.flattr.com/button/flattr-badge-large.png)](https://flattr.com/submit/auto?user_id=zilti&url=https%3A%2F%2Fbitbucket.org%2Fzilti%2Fclojurefx) # ClojureFX ```clojure [clojurefx "0.0.16"] ``` A Clojure extension to make working with [JavaFX](http://download.java.net/jdk8/jfxdocs/index.html) simpler and more idiomatic. It allows you to naturally work with stock JavaFX components through use of extended protocols. Should a feature be missing you can easily extend ClojureFX in your own codebase or just fall back to standard JavaFX methods. ## Features This is in a very early state, so there isn't much yet. Take a look at the [ClojureFX wiki](https://bitbucket.org/zilti/clojurefx/wiki/Home). * Declarative EDN GUI structure compilation * FXML loading and scripting * Simplified event binding (bind a Clojure function to an event trigger) * Turn a scene graph into a flat id-node-map and/or get nodes by id out of a scene graph ### Declarative UI programming ```clojure (def superbutton (compile [Button {:text "Close" :action #'close-handler}])) (compile [VBox {:id "TopLevelVBox" :children [Label {:text "Hi!"} Label {:text "I'm ClojureFX!"} HBox {:id "HorizontalBox" :children [Button {:text "OK"} superbutton]}]}]) ```