rpg-engine/resources/validators/tilemap.edn

27 lines
628 B
Clojure

{:name :tilemap
:validator
[:map {:closed true}
[:map/width number?]
[:map/height number?]
[:map/tilesets
[:sequential
[:map {:closed true}
[:tileset/start-index number?]
[:tileset/name keyword?]]]]
[:tiles/width number?]
[:tiles/height number?]
[:map/layers
[:sequential
[:map {:closed true}
[:layer/id number?]
[:layer/name string?]
[:layer/width number?]
[:layer/height number?]
[:layer/tiles
[:sequential
[:map {:closed true}
[:horizontal? boolean?]
[:vertical? boolean?]
[:diagonal? boolean?]
[:id number?]]]]]]]]}